WadC

A programming language for the construction of Doom maps. Integrated environment, shows you what the map described by the program looks like at the press of a key, and gives visual feedback about errors. Saves .wad files that only need to be BSP'ed. The programming language is a cross between a macro preprocessor and a lazy functional programming language.

NEW: WadC 1.1 released, containing lots of new features since 1.0. Check out the readme to see what has changed and find out more about WadC, or download the zip (160k). You will need some form of Java 1.1 or better installed (Java SDK 1.3 or the smaller JRE 1.3), and experience with programming languages & doom editing will help a lot.

 

Which looks like this when loaded up in Doom:

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